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Dive report

Rust LAN 2P

Offline 186.58.45.210:28015 checked 34d ago

quad moddedcarbonsoftcore
Drop in
1/ 2 players now 50% full
07-day averagepeak –
–rankscore 0
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust LAN 2P appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust LAN 2P are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

What's the meaning of the tags on Rust LAN 2P?

Rust LAN 2P's game browser tags read: gmsoftcore (Game mode): The mode is softcore, which is easier; mp2 (Max players): It holds 2 players; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Rust LAN 2P?

Rust LAN 2P does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 186.58.45.210:28015.

What's the uptime like for Rust LAN 2P?

Rust LAN 2P is down at the moment; it was last up 34 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Rust LAN 2P on?

On Linux, Rust LAN 2P runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Rust LAN 2P wipe?

The wipes recorded for Rust LAN 2P are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 18 hours is how long ago this world came into being.

Settings and map

What settings are in place on Rust LAN 2P?

The name of Rust LAN 2P contains no gather rate. 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's gentler mode: some of your loot is kept. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust LAN 2P?

The map on Rust LAN 2P is procedural, made by the game.

Population

Is Rust LAN 2P busy?

The last sighting of Rust LAN 2P was 34 days 16 hours ago; it is offline right now.

How to join

What's the process to join Rust LAN 2P?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 186.58.45.210:28015.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp2
Max players It holds 2 players.
ts4
Group limit The team limit is 4.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build It's on build 163207.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.