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Dive report

Test Server

Offline 187.121.95.171:28015 checked 4d ago

weekly wipes moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
4d agolast wipeweekly schedule
2d 5hnext wipeTue 20 Oct, 14:38 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 20 October, 14:38 UTC, in 2d 5h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on Test Server?

Test Server's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Test Server?

There is no published region for Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 187.121.95.171:28015.

Is Test Server up, and how often does it stay online?

Test Server is down at the moment; it was last up 4 days 18 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.

What is the Rust version for Test Server?

On Windows, Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Test Server wipe?

The next wipe for Test Server is an estimate based on weekly: 7 days after its last wipe. Tuesday 20 October at 14:38 UTC is when the next wipe is due. 4 days 18 hours is how long ago this world came into being. The tags show wipes set to happen every week.

Settings and map

Which rules and settings is Test Server running?

Its name does not state a gather rate for Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Test Server?

A procedural map, generated by the game, is in play on Test Server.

Population

Is Test Server busy?

Test Server was last seen 4 days 18 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

What's Test Server's rank among Rust servers?

For player hours in the last seven days, Test Server ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the process to join Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.121.95.171:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.