rustclans-local-test
Offline 187.13.23.101:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and filters
Where does rustclans-local-test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry rustclans-local-test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on rustclans-local-test?
rustclans-local-test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of rustclans-local-test?
No region comes from rustclans-local-test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 187.13.23.101:28015.
What's the uptime like for rustclans-local-test?
Right now rustclans-local-test is offline, having last been seen 15 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is rustclans-local-test on?
On Windows, rustclans-local-test runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe details
When does rustclans-local-test wipe?
rustclans-local-test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 13 hours is how long ago this world came into being.
Map and rules
What settings are in place on rustclans-local-test?
Its name does not state a gather rate for rustclans-local-test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on rustclans-local-test?
rustclans-local-test uses a game-generated procedural map.
Player stats
What's the population like on rustclans-local-test?
The last sighting of rustclans-local-test was 15 days 7 hours ago; it is offline right now.
What position does rustclans-local-test hold in the server rankings?
For player hours in the last seven days, rustclans-local-test ranks #15,954, within the top 70% of ranked servers.
Getting in
How do you get into rustclans-local-test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.13.23.101:28015.