Mel_Sep
Offline 187.14.252.14:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 298/ 300
- 240/ 275
- 778/ 800
- 107/ 200
- 262/ 300
Quick answers
Tags and filters
Where does Mel_Sep appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mel_Sep are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Mel_Sep?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list Mel_Sep puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Mel_Sep?
Mel_Sep does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 187.14.252.14:28015.
What's the uptime like for Mel_Sep?
Right now Mel_Sep is offline, having last been seen 33 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Mel_Sep on?
Rust network protocol 2633 and build 163794 is what Mel_Sep runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does Mel_Sep wipe?
Too few wipes are on record for Mel_Sep to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 12 hours ago.
Settings and map
What settings are in place on Mel_Sep?
The name of Mel_Sep contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Mel_Sep?
Mel_Sep uses a game-generated procedural map.
Population
What's the population like on Mel_Sep?
The last sighting of Mel_Sep was 33 days 11 hours ago; it is offline right now.
What's Mel_Sep's rank among Rust servers?
For player hours in the last seven days, Mel_Sep ranks #12,835, within the top – of ranked servers.
Join info
What's the process to join Mel_Sep?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.14.252.14:28015.