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Dive report

Name of Server as Shown on the Client Server List

Offline 187.14.90.178:28015 checked 2d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#13,284ranktop 60%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Name of Server as Shown on the Client Server List?

There is no published region for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 187.14.90.178:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, having last been seen 2 days 13 hours ago. In the last full 2 days, 9 of 48 hours were online, 19% uptime. The first sighting by Rust Going Deep was on 14 October 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 23 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Name of Server as Shown on the Client Server List running?

The name of Name of Server as Shown on the Client Server List contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Population

Is Name of Server as Shown on the Client Server List busy?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 2 days 13 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Over the last seven days, Name of Server as Shown on the Client Server List is #13,284 by player hours, among the top 60% of all ranked servers.

Join info

What's the process to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.14.90.178:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.