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Dive report

Name of Server as Shown on the Client Server List

Offline 187.14.92.206:28015 checked 31d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,493rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Name of Server as Shown on the Client Server List in?

There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 187.14.92.206:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 31 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 16 September 2026 is when Rust Going Deep first saw it.

What Rust version is Name of Server as Shown on the Client Server List on?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 8 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Name of Server as Shown on the Client Server List?

Its name does not state a gather rate for Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a game-generated procedural map.

Population

How many players are on Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List was 31 days 22 hours ago; it is offline right now.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Over the last seven days, Name of Server as Shown on the Client Server List is #15,493 by player hours, among the top – of all ranked servers.

Join info

What's the process to join Name of Server as Shown on the Client Server List?

Open Rust and press F1, then type client.connect 187.14.92.206:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.