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Dive report

TEST SERVER

Offline 187.15.99.48:28215 checked 19d ago

monthly wipes moddedoxidepvesoftcore
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#16,954ranktop 71%
41d agolast wipemonthly schedule
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on TEST SERVER?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^s (Softcore): Softcore rules apply: death doesn't take everything, part of your inventory stays; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST SERVER puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of TEST SERVER?

No region comes from TEST SERVER. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 187.15.99.48:28215.

What's the uptime like for TEST SERVER?

The server TEST SERVER is not reachable at the moment; the last sighting was 19 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 26 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TEST SERVER?

Rust network protocol 2633 and build 164530 is what TEST SERVER runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does TEST SERVER wipe?

The next wipe on TEST SERVER is calculated from the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 41 days 19 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings are in place on TEST SERVER?

Its name does not state a gather rate for TEST SERVER. Up to 8 players per group, which is the default. softcore is the game mode, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on TEST SERVER?

A procedural map, generated by the game, is in play on TEST SERVER.

Player count

What's the population like on TEST SERVER?

The last sighting of TEST SERVER was 19 days 18 hours ago; it is offline right now.

Where does TEST SERVER sit in the rankings?

Over the last seven days, TEST SERVER is #16,954 by player hours, among the top 71% of all ranked servers.

Join info

How do you get into TEST SERVER?

To join, open Rust, hit F1, and enter client.connect 187.15.99.48:28215. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^s
Softcore Softcore rules apply: death doesn't take everything, part of your inventory stays.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.