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Dive report

Defcon_Server

Offline 187.170.251.198:28015 checked 13d ago

Drop in
1/ 3 players now 33% full
07-day averagepeak –
#14,431ranktop 64%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC14d ago 1 – running 0
Mon 28 Sep, 01:19 UTC20d ago 1 – 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Defcon_Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Defcon_Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Defcon_Server?

gmvanilla (Game mode): It's vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Defcon_Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Defcon_Server in?

There is no published region for Defcon_Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 187.170.251.198:28015.

What's the uptime like for Defcon_Server?

Right now Defcon_Server is offline, having last been seen 13 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 27 September 2026.

What is the Rust version for Defcon_Server?

The version on Defcon_Server is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Defcon_Server follow for wipes?

Defcon_Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 21 hours ago.

What happens on wipe day at Defcon_Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in.

Settings and map

What settings are in place on Defcon_Server?

The name of Defcon_Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on Defcon_Server?

A procedural map, generated by the game, is in play on Defcon_Server.

Player count

What's the population like on Defcon_Server?

Defcon_Server was last seen 13 days 9 hours ago and is offline as you read this.

What position does Defcon_Server hold in the server rankings?

Over the last seven days, Defcon_Server is #14,431 by player hours, among the top 64% of all ranked servers.

Join info

What's the process to join Defcon_Server?

Open Rust and press F1, then type client.connect 187.170.251.198:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.