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Dive report

Rust Privado [Tailscale]

Offline 187.188.253.250:28015 checked 1d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC12d ago – – running 0
Mon 28 Sep, 03:19 UTC20d ago 0 – 7.3 days 0
Wed 23 Sep, 02:38 UTC25d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Privado [Tailscale] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Privado [Tailscale]: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Privado [Tailscale]?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Rust Privado [Tailscale] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Rust Privado [Tailscale]?

Rust Privado [Tailscale] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 187.188.253.250:28015.

How reliable is Rust Privado [Tailscale]?

Rust Privado [Tailscale] is down at the moment; it was last up 28 hours ago. Over the past full 7 days it stayed up for 1 of 168 hours, or 1%. Rust Going Deep has had it on record since 19 September 2026.

What is the Rust version for Rust Privado [Tailscale]?

On Windows, Rust Privado [Tailscale] runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Rust Privado [Tailscale] wipe?

No next wipe can be predicted for Rust Privado [Tailscale], which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 12 days 20 hours.

What can you expect on wipe day at Rust Privado [Tailscale]?

Recent wipes have averaged a busiest crowd of 0 players.

Rules and settings

Which rules and settings is Rust Privado [Tailscale] running?

The name of Rust Privado [Tailscale] contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.

Which map is active on Rust Privado [Tailscale]?

A procedural map, generated by the game, is in play on Rust Privado [Tailscale].

Player count

How many players are on Rust Privado [Tailscale]?

The last sighting of Rust Privado [Tailscale] was 28 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does Rust Privado [Tailscale] hold in the server rankings?

For player hours in the last seven days, Rust Privado [Tailscale] ranks #15,861, within the top 72% of ranked servers.

Join info

What's the way to join Rust Privado [Tailscale]?

To join, open Rust, hit F1, and enter client.connect 187.188.253.250:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.