LinuxGSM
Offline 187.33.147.63:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 320/ 400
- 542/ 600
- 199/ 225
- 274/ 325
- 291/ 350
- 358/ 425
Quick answers
Tags and listings
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list LinuxGSM puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of LinuxGSM?
LinuxGSM does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 187.33.147.63:28015.
How reliable is LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 23 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
How often does LinuxGSM wipe?
Too few wipes are on record for LinuxGSM to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 27 days 11 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is LinuxGSM running?
No gather rate appears in the name of LinuxGSM. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Player stats
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 23 days 16 hours ago; it is offline right now.
What position does LinuxGSM hold in the server rankings?
Over the last seven days, LinuxGSM is #15,600 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.33.147.63:28015.