My Server Name
Offline 188.124.243.59:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 249/ 275
- 563/ 600
- 530/ 575
- 147/ 200
- 351/ 325
- 188/ 200
Quick answers
Tags and search
Where does My Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Server Name: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Server Name?
My Server Name's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of My Server Name?
No region comes from My Server Name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 188.124.243.59:28015.
What's the uptime like for My Server Name?
Right now My Server Name is offline, having last been seen 42 hours ago. Uptime hit 0% over the last 1 full day, with 0 of 24 hours online. Rust Going Deep has had it on record since 16 October 2026.
What is the Rust version for My Server Name?
On Windows, My Server Name runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does My Server Name wipe?
The wipes recorded for My Server Name are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 22 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is My Server Name running?
The name of My Server Name contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on My Server Name?
My Server Name uses a game-generated procedural map.
Player count
Is My Server Name busy?
The last sighting of My Server Name was 42 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. At 13:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does My Server Name sit in the rankings?
Over the last seven days, My Server Name is #13,572 by player hours, among the top 61% of all ranked servers.
Getting in
What's the way to join My Server Name?
Open Rust and press F1, then type client.connect 188.124.243.59:28015. Alternatively, click Launch Rust on this page to join via Steam.