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Dive report

My Local Rust Staging Server

Offline 188.138.213.223:28015 checked 1d ago

Drop in
1/ 10 players now 10% full
17-day averagepeak 2
#6,010ranktop 27%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75102:0003:0004:0005:0006:00

Hourly average and peak, UTC.

Server performance

010020030040002:0003:0004:0005:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:56 UTC3d ago 1 – running 0
Sun 11 Oct, 21:58 UTC6d ago 2 held half 3.3 days 2
Wed 7 Oct, 21:07 UTC10d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Local Rust Staging Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Local Rust Staging Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Local Rust Staging Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168330 (Build): It's on build 168330; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list My Local Rust Staging Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is My Local Rust Staging Server lag-free?

The last 48 hours saw an average of 236 server fps, never dropping below 234. Buildings, deployables and all other world objects added up to as many as 67,000 entities. The top memory figure was 1,225 MB. Players experience lag when fps drops and entities climb.

Where can you find My Local Rust Staging Server?

There is no published region for My Local Rust Staging Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 188.138.213.223:28015.

How reliable is My Local Rust Staging Server?

Right now My Local Rust Staging Server is offline, having last been seen 27 hours ago. According to its reported uptime, the last restart was about 3 hours ago. Over the past full 7 days it stayed up for 32 of 168 hours, or 19%. 7 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Local Rust Staging Server?

On Windows, My Local Rust Staging Server runs Rust network protocol 2635 and build 168330. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does My Local Rust Staging Server wipe?

There is no next wipe to predict because My Local Rust Staging Server wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 4 hours is how long ago this world came into being.

What happens on wipe day at My Local Rust Staging Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Map and rules

What settings and rules have been applied to My Local Rust Staging Server?

No gather rate appears in the name of My Local Rust Staging Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on My Local Rust Staging Server?

The map on My Local Rust Staging Server is procedural and size 3,500, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is My Local Rust Staging Server busy?

The last sighting of My Local Rust Staging Server was 27 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 2. Over the last 48 hours, 03:00 UTC drew the most players, 1 on average.

What position does My Local Rust Staging Server hold in the server rankings?

For player hours in the last seven days, My Local Rust Staging Server ranks #6,010, within the top 27% of ranked servers.

Getting in

What's the process to join My Local Rust Staging Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.138.213.223:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168330
Build It's on build 168330.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.