your_server_name
Offline 188.162.236.48:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 438/ 475
- 196/ 225
- 590/ 600
- 320/ 350
- 337/ 375
- 453/ 500
Quick answers
Tags and listings
Where does your_server_name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry your_server_name are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on your_server_name?
The server browser shows these tags for your_server_name: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find your_server_name?
your_server_name does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 188.162.236.48:28015.
Is your_server_name up, and how often does it stay online?
your_server_name is down at the moment; it was last up 13 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 4 October 2026.
What Rust version is your_server_name on?
The version on your_server_name is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does your_server_name wipe?
Too few wipes are on record for your_server_name to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 10 hours ago.
Map and rules
What settings and rules have been applied to your_server_name?
The name of your_server_name contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on your_server_name?
The map on your_server_name is procedural, made by the game.
Player count
What's the population like on your_server_name?
Right now your_server_name is offline, with its last appearance 13 days 1 hours ago.
What position does your_server_name hold in the server rankings?
For player hours in the last seven days, your_server_name ranks #13,798, within the top 61% of ranked servers.
Join info
What's the process to join your_server_name?
To join, open Rust, hit F1, and enter client.connect 188.162.236.48:28015. Or click Launch Rust on this page to open the game through Steam and connect.