first_server
Offline 188.162.64.211:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 225/ 300
- 414/ 475
- 243/ 250
- 158/ 225
- 178/ 250
- 209/ 275
Quick answers
Tags and listings
Where does first_server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include first_server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on first_server?
The server browser shows these tags for first_server: gmvanilla (Game mode): It's vanilla survival; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find first_server?
first_server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 188.162.64.211:28015.
Is first_server up, and how often does it stay online?
Right now first_server is offline, having last been seen 3 days 1 hours ago. It was up 8% of the time over the last full 4 days, 8 of 96 hours. 13 October 2026 is when Rust Going Deep first saw it.
What Rust version is first_server on?
Rust network protocol 2634 and build 167781 is what first_server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does first_server follow for wipes?
Too few wipes are on record for first_server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 14 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is first_server running?
No gather rate appears in the name of first_server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on first_server?
A procedural map, generated by the game, is in play on first_server.
Player stats
How many players are on first_server?
Right now first_server is offline, with its last appearance 3 days 1 hours ago. For the past week, players averaged 1 with a high of 1.
Where does first_server sit in the rankings?
Over the last seven days, first_server is #7,556 by player hours, among the top 34% of all ranked servers.
How to join
What's the process to join first_server?
Open Rust and press F1, then type client.connect 188.162.64.211:28015. Alternatively, click Launch Rust on this page to join via Steam.