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Dive report

first_server

Offline 188.162.65.111:28015 checked 1d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak 1
#9,513ranktop 43%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75114:0016:0019:0021:0002:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does first_server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include first_server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on first_server?

gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list first_server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of first_server?

first_server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.162.65.111:28015.

What's the uptime like for first_server?

Right now first_server is offline, having last been seen 28 hours ago. It stayed up for 3 of the 24 hours in the last 1 full day, giving 12% uptime. The first sighting by Rust Going Deep was on 16 October 2026.

What is the Rust version for first_server?

Rust network protocol 2634 and build 167781 is what first_server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does first_server wipe?

The wipes recorded for first_server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 23 hours ago.

Rules and settings

What settings and rules have been applied to first_server?

Its name does not state a gather rate for first_server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.

What's the map on first_server?

The map on first_server is procedural, made by the game.

Player stats

What's the population like on first_server?

The last sighting of first_server was 28 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.

Where does first_server sit in the rankings?

Over the last seven days, first_server is #9,513 by player hours, among the top 43% of all ranked servers.

Getting in

What's the process to join first_server?

To join, open Rust, hit F1, and enter client.connect 188.162.65.111:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp500
Max players The slot count is 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.