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Dive report

first_server

Offline 188.162.65.187:28015 checked 16d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#13,967ranktop 59%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does first_server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include first_server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on first_server?

The server browser shows these tags for first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find first_server?

There is no published region for first_server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 188.162.65.187:28015.

Is first_server up, and how often does it stay online?

first_server is down at the moment; it was last up 16 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 29 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for first_server?

The version on first_server is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does first_server follow for wipes?

The wipes recorded for first_server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 23 days ago.

Rules and settings

What settings are in place on first_server?

No gather rate appears in the name of first_server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on first_server?

The map on first_server is procedural, made by the game.

Population

Is first_server busy?

The last sighting of first_server was 16 days 16 hours ago; it is offline right now.

Where does first_server sit in the rankings?

Over the last seven days, first_server is #13,967 by player hours, among the top 59% of all ranked servers.

Join info

What's the process to join first_server?

To join, open Rust, hit F1, and enter client.connect 188.162.65.187:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.