first_server
Offline 188.162.65.220:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 292/ 300
- 251/ 275
- 764/ 800
- 120/ 200
- 116/ 250
Quick answers
Tags and filters
Where does first_server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include first_server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on first_server?
first_server's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find first_server?
first_server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.162.65.220:28015.
Is first_server up, and how often does it stay online?
The server first_server is not reachable at the moment; the last sighting was 5 days 20 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for first_server?
The version on first_server is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does first_server wipe?
Too few wipes are on record for first_server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 days 6 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to first_server?
No gather rate appears in the name of first_server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on first_server?
A procedural map, generated by the game, is in play on first_server.
Player stats
What's the population like on first_server?
The last sighting of first_server was 5 days 20 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
What position does first_server hold in the server rankings?
For player hours in the last seven days, first_server ranks #13,042, within the top 59% of ranked servers.
How to join
How do you get into first_server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.162.65.220:28015.