first_server
Offline 188.162.65.67:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 320/ 400
- 542/ 600
- 199/ 225
- 274/ 325
- 291/ 350
- 358/ 425
Quick answers
Tags and filters
Where does first_server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include first_server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on first_server?
first_server's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of first_server?
first_server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 188.162.65.67:28015.
Is first_server up, and how often does it stay online?
Right now first_server is offline, having last been seen 20 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.
What Rust version is first_server on?
The version on first_server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does first_server follow for wipes?
The wipes recorded for first_server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 22 days 12 hours.
Map and rules
What settings and rules have been applied to first_server?
Its name does not state a gather rate for first_server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on first_server?
The map on first_server is procedural, made by the game.
Player count
Is first_server busy?
The last sighting of first_server was 20 days 19 hours ago; it is offline right now.
What's first_server's rank among Rust servers?
For player hours in the last seven days, first_server ranks #14,464, within the top 61% of ranked servers.
How to join
What's the process to join first_server?
To join, open Rust, hit F1, and enter client.connect 188.162.65.67:28015. Or click Launch Rust on this page to open the game through Steam and connect.