server
Offline 188.163.112.53:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:51 UTC21h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and listings
Where does server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on server?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find server?
No region comes from server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 188.163.112.53:28015.
Is server up, and how often does it stay online?
Right now server is offline, having last been seen 19 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for server?
Rust network protocol 2634 and build 167781 is what server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does server wipe?
The wipes recorded for server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 21 hours.
Map and rules
Which rules and settings is server running?
The name of server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on server?
The map on server is procedural, made by the game.
Player count
What's the population like on server?
Right now server is offline, with its last appearance 19 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
What's server's rank among Rust servers?
Over the last seven days, server is #12,433 by player hours, among the top 56% of all ranked servers.
Join info
What's the process to join server?
Open Rust and press F1, then type client.connect 188.163.112.53:28015. Alternatively, click Launch Rust on this page to join via Steam.