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Dive report

DiedWorld

Offline 188.17.189.39:28015 checked 5d ago

Drop in
1/ 500 players now 0% full
17-day averagepeak 1
#12,076ranktop 55%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DiedWorld appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DiedWorld are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on DiedWorld?

DiedWorld's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of DiedWorld?

There is no published region for DiedWorld. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 188.17.189.39:28015.

Is DiedWorld up, and how often does it stay online?

DiedWorld is down at the moment; it was last up 5 days 22 hours ago. It was up 2% of the time over the last full 7 days, 4 of 168 hours. 10 October 2026 is when Rust Going Deep first saw it.

What Rust version is DiedWorld on?

On Windows, DiedWorld runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does DiedWorld wipe?

The wipes recorded for DiedWorld are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 7 days 1 hours is how long ago this world came into being.

Settings and map

What settings are in place on DiedWorld?

No gather rate appears in the name of DiedWorld. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on DiedWorld?

DiedWorld uses a game-generated procedural map.

Player stats

Is DiedWorld busy?

The last sighting of DiedWorld was 5 days 22 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What position does DiedWorld hold in the server rankings?

For player hours in the last seven days, DiedWorld ranks #12,076, within the top 55% of ranked servers.

Join info

How do you get into DiedWorld?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.17.189.39:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players The slot count is 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.