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Dive report

Test

Offline 188.19.102.77:28015 checked 8d ago

biweekly wipes moddedoxidepve
Drop in
1/ 200 players now 0% full
07-day averagepeak –
#13,604ranktop 61%
16d agolast wipebiweekly schedule
4d 15hnext wipeThu 22 Oct, 20:52 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct12 Oct14 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 20:52 UTC, in 4d 15h. Its biweekly schedule tag · low confidence

usual gap2.2 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 4d 15h
    Thu 22 Oct, 20:52 UTC
  • 18d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  • 32d 15h
    Thu 19 Nov, 20:52 UTC

The first 48 hours of its last wipes

Thu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:52 UTC9d ago 1 – running 0
Tue 6 Oct, 16:00 UTC11d ago 1 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Test?

Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Test?

There is no published region for Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 188.19.102.77:28015.

Is Test up, and how often does it stay online?

Test is down at the moment; it was last up 8 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 6 October 2026.

What is the Rust version for Test?

The version on Test is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Test wipe?

Its tag guides the prediction since Test has too few wipes on record to confirm the schedule. Thursday 22 October at 20:52 UTC is when the next wipe is due. This world has been running since 16 days 11 hours ago. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at Test?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to Test?

No gather rate appears in the name of Test. The group limit is 10 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Population

What's the population like on Test?

The last sighting of Test was 8 days 10 hours ago; it is offline right now.

Where does Test sit in the rankings?

For player hours in the last seven days, Test ranks #13,604, within the top 61% of ranked servers.

Getting in

How do you get into Test?

To join, open Rust, hit F1, and enter client.connect 188.19.102.77:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players There are 200 slots on this server.
ts10
Group limit The team limit is 10.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.