My Test Server
Offline 188.190.215.109:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and filters
Where does My Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on My Test Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list My Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find My Test Server?
There is no published region for My Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 188.190.215.109:28015.
What's the uptime like for My Test Server?
My Test Server is down at the moment; it was last up 24 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 23 September 2026.
What is the Rust version for My Test Server?
The version on My Test Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does My Test Server follow for wipes?
Too few wipes are on record for My Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 24 days 13 hours.
Settings and map
What settings and rules have been applied to My Test Server?
No gather rate appears in the name of My Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on My Test Server?
A procedural map, generated by the game, is in play on My Test Server.
Player count
What's the population like on My Test Server?
My Test Server was last seen 24 days 12 hours ago and is offline as you read this.
What's My Test Server's rank among Rust servers?
Over the last seven days, My Test Server is #13,239 by player hours, among the top 61% of all ranked servers.
Getting in
How do you get into My Test Server?
To join, open Rust, hit F1, and enter client.connect 188.190.215.109:28015. Or click Launch Rust on this page to open the game through Steam and connect.