Devblog 65 Legacy Server
Offline 188.191.162.8:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and search
Where does Devblog 65 Legacy Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Devblog 65 Legacy Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Devblog 65 Legacy Server?
mp30 (Max players): The slot count is 30; v2013 (Protocol): This server runs game protocol 2013, so your game must match that version to join; h5cf11350 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Devblog 65 Legacy Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Devblog 65 Legacy Server?
There is no published region for Devblog 65 Legacy Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.191.162.8:28015.
What's the uptime like for Devblog 65 Legacy Server?
Devblog 65 Legacy Server is down at the moment; it was last up 10 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 4 October 2026.
What is the Rust version for Devblog 65 Legacy Server?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Devblog 65 Legacy Server follow for wipes?
Too few wipes are on record for Devblog 65 Legacy Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 10 days 23 hours ago.
Rules and settings
What settings and rules have been applied to Devblog 65 Legacy Server?
The name of Devblog 65 Legacy Server contains no gather rate. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
Player stats
How many players are on Devblog 65 Legacy Server?
Devblog 65 Legacy Server was last seen 10 days 23 hours ago and is offline as you read this.
What position does Devblog 65 Legacy Server hold in the server rankings?
For player hours in the last seven days, Devblog 65 Legacy Server ranks #15,960, within the top 71% of ranked servers.
How to join
How do you get into Devblog 65 Legacy Server?
Open Rust and press F1, then type client.connect 188.191.162.8:28015. Alternatively, click Launch Rust on this page to join via Steam.