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Dive report

nameserver

Offline 188.233.252.75:28015 checked 31d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,509rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does nameserver appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list nameserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of nameserver?

No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 188.233.252.75:28015.

How reliable is nameserver?

The server nameserver is not reachable at the moment; the last sighting was 31 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.

What Rust version is nameserver on?

On Windows, nameserver runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does nameserver wipe?

Too few wipes are on record for nameserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 1 hours is how long ago this world came into being.

Map and rules

Which rules and settings is nameserver running?

No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on nameserver?

nameserver uses a game-generated procedural map.

Player count

What's the population like on nameserver?

nameserver was last seen 31 days 21 hours ago and is offline as you read this.

What's nameserver's rank among Rust servers?

For player hours in the last seven days, nameserver ranks #15,509, within the top – of ranked servers.

Join info

What's the process to join nameserver?

Open Rust and press F1, then type client.connect 188.233.252.75:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players It holds 15 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build The build number is 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.