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Dive report

testserver

Offline 188.236.229.98:28015 checked 1d ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#13,623ranktop 62%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does testserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include testserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on testserver?

The server browser shows these tags for testserver: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts5 (Group limit): The team limit is 5; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of testserver?

No region comes from testserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 188.236.229.98:28015.

What's the uptime like for testserver?

The server testserver is not reachable at the moment; the last sighting was 43 hours ago. Uptime hit 0% over the last 1 full day, with 0 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for testserver?

On Windows, testserver runs Rust network protocol 2634 and build 167058. The protocol must match to join; Steam will update your game.

Wipe schedule

When does testserver wipe?

The wipes recorded for testserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 18 hours.

Settings and map

What settings and rules have been applied to testserver?

No gather rate appears in the name of testserver. 5 players is the maximum group size. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on testserver?

A procedural map, generated by the game, is in play on testserver.

Player count

Is testserver busy?

testserver was last seen 43 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 12:00 UTC drew the most players, 1 on average.

What's testserver's rank among Rust servers?

Over the last seven days, testserver is #13,623 by player hours, among the top 62% of all ranked servers.

How to join

How do you get into testserver?

To join, open Rust, hit F1, and enter client.connect 188.236.229.98:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts5
Group limit The team limit is 5.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build This server runs build 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.