TEST
Offline 188.244.249.194:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 471/ 475
- 597/ 600
- 276/ 375
- 755/ 800
- 94/ 200
- 400/ 375
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is TEST in?
TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 188.244.249.194:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 2 days 6 hours ago. Uptime hit 0% over the last 1 full day, with 0 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.
What is the Rust version for TEST?
The version on TEST is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 4 days 4 hours ago.
Map and rules
Which rules and settings is TEST running?
Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
Is TEST busy?
Right now TEST is offline, with its last appearance 2 days 6 hours ago. For the past week, players averaged 1 with a high of 1.
What position does TEST hold in the server rankings?
For player hours in the last seven days, TEST ranks #9,854, within the top 45% of ranked servers.
Getting in
What's the way to join TEST?
To join, open Rust, hit F1, and enter client.connect 188.244.249.194:28015. Or click Launch Rust on this page to open the game through Steam and connect.