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Dive report

Staging Dev Server

Offline 188.245.20.40:28015 checked 8d ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:39 UTC8d ago 0 – running 0
Thu 8 Oct, 20:09 UTC9d ago 0 – 0.7 days 0
Thu 8 Oct, 11:39 UTC9d ago 0 – 0.4 days 0
Thu 8 Oct, 00:39 UTC10d ago 0 – 0.5 days 0
Wed 7 Oct, 18:09 UTC10d ago 0 – 0.3 days 0
Wed 7 Oct, 12:08 UTC10d ago 0 – 0.3 days 0
Tue 6 Oct, 18:09 UTC11d ago 0 – 0.7 days 0
Tue 6 Oct, 12:08 UTC11d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Staging Dev Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Staging Dev Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Staging Dev Server?

Staging Dev Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs167431 (Build): It's on build 167431; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Staging Dev Server in?

Staging Dev Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.245.20.40:28015.

What's the uptime like for Staging Dev Server?

Right now Staging Dev Server is offline, having last been seen 8 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 5 October 2026.

What is the Rust version for Staging Dev Server?

The version on Staging Dev Server is Rust network protocol 2635 and build 167431, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does Staging Dev Server wipe?

There is no next wipe to predict because Staging Dev Server wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 22 hours.

What can you expect on wipe day at Staging Dev Server?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Staging Dev Server running?

No gather rate appears in the name of Staging Dev Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Staging Dev Server?

The map on Staging Dev Server is procedural, made by the game.

Player stats

Is Staging Dev Server busy?

The last sighting of Staging Dev Server was 8 days 22 hours ago; it is offline right now.

What's Staging Dev Server's rank among Rust servers?

Over the last seven days, Staging Dev Server is #15,841 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Staging Dev Server?

To join, open Rust, hit F1, and enter client.connect 188.245.20.40:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs167431
Build It's on build 167431.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.