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Dive report

My Server Name

Offline 188.254.126.124:28015 checked 18d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#14,469ranktop 61%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:52 UTC18d ago 1 – running 1
Sun 27 Sep, 16:07 UTC20d ago 1 held half 2.1 days 0
Fri 25 Sep, 11:54 UTC22d ago 1 – 2.2 days 0
Thu 24 Sep, 13:35 UTC23d ago 1 – 0.9 days 0
Wed 23 Sep, 18:51 UTC24d ago 1 – 0.8 days 1
Wed 23 Sep, 11:40 UTC24d ago 1 – 0.3 days 1
Tue 22 Sep, 12:06 UTC25d ago 1 – 1 days 1
Mon 21 Sep, 11:59 UTC26d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Server Name appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Server Name: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list My Server Name puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is My Server Name in?

There is no published region for My Server Name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 188.254.126.124:28015.

What's the uptime like for My Server Name?

My Server Name is down at the moment; it was last up 18 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 20 September 2026.

What is the Rust version for My Server Name?

On Windows, My Server Name runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does My Server Name wipe?

There is no next wipe to predict because My Server Name wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 18 days 14 hours.

What can you expect on wipe day at My Server Name?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Settings and map

What settings and rules have been applied to My Server Name?

Its name does not state a gather rate for My Server Name. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on My Server Name?

My Server Name uses a game-generated procedural map.

Player count

What's the population like on My Server Name?

The last sighting of My Server Name was 18 days 14 hours ago; it is offline right now.

What's My Server Name's rank among Rust servers?

For player hours in the last seven days, My Server Name ranks #14,469, within the top 61% of ranked servers.

Join info

What's the process to join My Server Name?

To join, open Rust, hit F1, and enter client.connect 188.254.126.124:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.