Local Server
Offline 188.254.126.60:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and filters
Where does Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Server?
The server browser shows these tags for Local Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Local Server?
No region comes from Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 188.254.126.60:28015.
How reliable is Local Server?
Right now Local Server is offline, having last been seen 28 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is Local Server on?
Rust network protocol 2633 and build 163794 is what Local Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Local Server wipe?
Too few wipes are on record for Local Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days 14 hours.
Settings and map
Which rules and settings is Local Server running?
The name of Local Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on Local Server?
A procedural map, generated by the game, is in play on Local Server.
Player stats
Is Local Server busy?
Local Server was last seen 28 days 19 hours ago and is offline as you read this.
What position does Local Server hold in the server rankings?
For player hours in the last seven days, Local Server ranks #13,272, within the top – of ranked servers.
Getting in
What's the process to join Local Server?
To join, open Rust, hit F1, and enter client.connect 188.254.126.60:28015. Or click Launch Rust on this page to open the game through Steam and connect.