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Dive report

LOCAL-TEST-DO-NOT-JOIN

Offline 188.29.127.108:28215 checked 19d ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,882ranktop 71%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:14 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LOCAL-TEST-DO-NOT-JOIN appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LOCAL-TEST-DO-NOT-JOIN: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on LOCAL-TEST-DO-NOT-JOIN?

LOCAL-TEST-DO-NOT-JOIN's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find LOCAL-TEST-DO-NOT-JOIN?

LOCAL-TEST-DO-NOT-JOIN does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.29.127.108:28215.

What's the uptime like for LOCAL-TEST-DO-NOT-JOIN?

LOCAL-TEST-DO-NOT-JOIN is down at the moment; it was last up 19 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 29 September 2026.

What is the Rust version for LOCAL-TEST-DO-NOT-JOIN?

The version on LOCAL-TEST-DO-NOT-JOIN is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does LOCAL-TEST-DO-NOT-JOIN wipe?

Too few wipes are on record for LOCAL-TEST-DO-NOT-JOIN to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 19 days 4 hours.

What happens on wipe day at LOCAL-TEST-DO-NOT-JOIN?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings are in place on LOCAL-TEST-DO-NOT-JOIN?

No gather rate appears in the name of LOCAL-TEST-DO-NOT-JOIN. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on LOCAL-TEST-DO-NOT-JOIN?

A procedural map, generated by the game, is in play on LOCAL-TEST-DO-NOT-JOIN.

Player stats

Is LOCAL-TEST-DO-NOT-JOIN busy?

Right now LOCAL-TEST-DO-NOT-JOIN is offline, with its last appearance 19 days 4 hours ago.

What position does LOCAL-TEST-DO-NOT-JOIN hold in the server rankings?

For player hours in the last seven days, LOCAL-TEST-DO-NOT-JOIN ranks #16,882, within the top 71% of ranked servers.

Join info

How do you get into LOCAL-TEST-DO-NOT-JOIN?

Open Rust and press F1, then type client.connect 188.29.127.108:28215. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.