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Dive report

FORD Real Map

Offline 188.69.223.73:28015 checked 17d ago

Drop in
2/ 500 players now 0% full
07-day averagepeak –
#13,593ranktop 57%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does FORD Real Map appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include FORD Real Map: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on FORD Real Map?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list FORD Real Map puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is FORD Real Map in?

There is no published region for FORD Real Map. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.69.223.73:28015.

How reliable is FORD Real Map?

FORD Real Map is down at the moment; it was last up 17 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for FORD Real Map?

On Windows, FORD Real Map runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does FORD Real Map follow for wipes?

Too few wipes are on record for FORD Real Map to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 19 days 12 hours is how long ago this world came into being.

Settings and map

What settings are in place on FORD Real Map?

The name of FORD Real Map contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.

Player stats

Is FORD Real Map busy?

The last sighting of FORD Real Map was 17 days 13 hours ago; it is offline right now.

What's FORD Real Map's rank among Rust servers?

For player hours in the last seven days, FORD Real Map ranks #13,593, within the top 57% of ranked servers.

Join info

What's the process to join FORD Real Map?

Open Rust and press F1, then type client.connect 188.69.223.73:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.