D8Ls
Offline 188.71.195.42:55555 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and listings
Where does D8Ls appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include D8Ls: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on D8Ls?
D8Ls's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of D8Ls?
There is no published region for D8Ls. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 188.71.195.42:55555.
How reliable is D8Ls?
D8Ls is down at the moment; it was last up 45 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is D8Ls on?
Rust network protocol 2634 and build 167781 is what D8Ls runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does D8Ls wipe?
D8Ls's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 12 hours is how long ago this world came into being.
Map and rules
Which rules and settings is D8Ls running?
The name of D8Ls contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on D8Ls?
D8Ls uses a game-generated procedural map.
Player count
Is D8Ls busy?
Right now D8Ls is offline, with its last appearance 45 hours ago. The seven-day average is 1 players, with a peak of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's D8Ls's rank among Rust servers?
Over the last seven days, D8Ls is #7,872 by player hours, among the top 36% of all ranked servers.
Join info
What's the process to join D8Ls?
Open Rust and press F1, then type client.connect 188.71.195.42:55555. Alternatively, click Launch Rust on this page to join via Steam.