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Dive report

Rust Test Server

Offline 188.82.121.109:28015 checked 22d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,124ranktop 61%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 22:30 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Test Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Test Server?

The server browser shows these tags for Rust Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Rust Test Server?

No region comes from Rust Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 188.82.121.109:28015.

What's the uptime like for Rust Test Server?

Rust Test Server is down at the moment; it was last up 22 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for Rust Test Server?

The version on Rust Test Server is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Rust Test Server wipe?

The wipes recorded for Rust Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 22 days 10 hours is how long ago this world came into being.

What happens on wipe day at Rust Test Server?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Rust Test Server?

Its name does not state a gather rate for Rust Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust Test Server?

Rust Test Server uses a game-generated procedural map.

Population

Is Rust Test Server busy?

Rust Test Server was last seen 22 days 10 hours ago and is offline as you read this.

What position does Rust Test Server hold in the server rankings?

Over the last seven days, Rust Test Server is #14,124 by player hours, among the top 61% of all ranked servers.

Getting in

What's the process to join Rust Test Server?

To join, open Rust, hit F1, and enter client.connect 188.82.121.109:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.