Rust Vanilla Local
Offline 188.82.143.66:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and filters
Where does Rust Vanilla Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Vanilla Local: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Vanilla Local?
The server browser shows these tags for Rust Vanilla Local: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): The slot count is 0; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Rust Vanilla Local?
No region comes from Rust Vanilla Local. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 188.82.143.66:28115.
How reliable is Rust Vanilla Local?
Right now Rust Vanilla Local is offline, having last been seen 29 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust Vanilla Local?
Rust network protocol 2633 and build 164530 is what Rust Vanilla Local runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Rust Vanilla Local follow for wipes?
Too few wipes are on record for Rust Vanilla Local to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 29 days 4 hours.
Map and rules
What settings are in place on Rust Vanilla Local?
No gather rate appears in the name of Rust Vanilla Local. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Rust Vanilla Local?
The map on Rust Vanilla Local is procedural, made by the game.
Population
What's the population like on Rust Vanilla Local?
Rust Vanilla Local was last seen 29 days 4 hours ago and is offline as you read this.
What's Rust Vanilla Local's rank among Rust servers?
For player hours in the last seven days, Rust Vanilla Local ranks #15,401, within the top – of ranked servers.
Join info
What's the way to join Rust Vanilla Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.82.143.66:28115.