Skip to the content
Dive report

Local_Test

Offline 190.114.39.185:28015 checked 30d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,420rankno region published
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local_Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local_Test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Local_Test?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Local_Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Local_Test?

Local_Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 190.114.39.185:28015.

How reliable is Local_Test?

The server Local_Test is not reachable at the moment; the last sighting was 30 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.

What Rust version is Local_Test on?

On Windows, Local_Test runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Local_Test wipe?

Local_Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 days 7 hours ago.

Map and rules

What settings and rules have been applied to Local_Test?

Its name does not state a gather rate for Local_Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.

Which map is active on Local_Test?

Local_Test uses a game-generated procedural map.

Population

How many players are on Local_Test?

Local_Test was last seen 30 days 6 hours ago and is offline as you read this.

What's Local_Test's rank among Rust servers?

Over the last seven days, Local_Test is #15,420 by player hours, among the top – of all ranked servers.

How to join

What's the process to join Local_Test?

To join, open Rust, hit F1, and enter client.connect 190.114.39.185:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.