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Dive report

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 13m ago

biweekly wipes vanillaoxidepremium
Drop in
13/ 50 players now 26% full
97-day averagepeak 34
#1,100ranktop 5% · #424 in EU
2d agolast wipebiweekly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak32players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 8h
    Thu 12 Nov, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC2d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW16d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC30d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU/SWE] Playstar - SOLO - LARGE MAP: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Players now: At least 10.

How should you read the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Its browser listing sits under Europe — that is the tag list [EU/SWE] Playstar - SOLO - LARGE MAP puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on [EU/SWE] Playstar - SOLO - LARGE MAP?

The last 48 hours saw an average of 51 server fps, never dropping below 33. The entity count reached a high of 170,999, covering buildings, deployables and everything else. 5,681 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is [EU/SWE] Playstar - SOLO - LARGE MAP in?

[EU/SWE] Playstar - SOLO - LARGE MAP lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 192.121.44.42:28016.

Is [EU/SWE] Playstar - SOLO - LARGE MAP up, and how often does it stay online?

[EU/SWE] Playstar - SOLO - LARGE MAP is live as of this check. The uptime it gives puts the last restart at roughly 5 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP on?

The version on [EU/SWE] Playstar - SOLO - LARGE MAP is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does [EU/SWE] Playstar - SOLO - LARGE MAP follow for wipes?

[EU/SWE] Playstar - SOLO - LARGE MAP runs on a every 4 weeks on Thursday at 16:39 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 2 days 15 hours. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at [EU/SWE] Playstar - SOLO - LARGE MAP?

Across its recent wipes, the average busiest point drew 32 players. The peak crowd on the latest wipe came 28 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 9, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to [EU/SWE] Playstar - SOLO - LARGE MAP?

Its name does not state a gather rate for [EU/SWE] Playstar - SOLO - LARGE MAP. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. Oxide plugins are running here. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.

What's the map on [EU/SWE] Playstar - SOLO - LARGE MAP?

A game-generated procedural map of size 5,000 with seed 3587689 is in play on [EU/SWE] Playstar - SOLO - LARGE MAP. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on [EU/SWE] Playstar - SOLO - LARGE MAP?

[EU/SWE] Playstar - SOLO - LARGE MAP is holding 13 players on its 50 slots at the moment. For the past week, players averaged 9 with a high of 34. At 20:00 UTC in the last 48 hours, the average reached its highest: 32 players.

Where does [EU/SWE] Playstar - SOLO - LARGE MAP sit in the rankings?

Over the last seven days, [EU/SWE] Playstar - SOLO - LARGE MAP sits at #1,100 by player hours, among the top 5% of all ranked servers and #424 in Europe.

Getting in

How do you get into [EU/SWE] Playstar - SOLO - LARGE MAP?

To join, open Rust, hit F1, and enter client.connect 192.121.44.42:28016. Or click Launch Rust on this page to open the game through Steam and connect. You need Rust's premium status to get in. You can find its website at https://discord.com/invite/gxJm7Pv.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,^q,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.