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Dive report

[EU/SWE] Playstar - TRIO

Online EU 192.121.44.93:28016 checked 10m ago

weekly wipes vanillaoxidepremium
Drop in
0/ 100 players now 0% full
07-day averagepeak 3
#4,934ranktop 22% · #1646 in EU
2d agolast wipeweekly schedule
4d 17hnext wipeThu 22 Oct, 16:52 UTC

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 22% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:52 UTC, in 4d 17h. Its weekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 4d 17h
    Thu 22 Oct, 16:52 UTC
  • 11d 17h
    Thu 29 Oct, 16:52 UTC
  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 17h
    Thu 12 Nov, 16:52 UTC
  • 32d 17h
    Thu 19 Nov, 16:52 UTC
  • 39d 17h
    Thu 26 Nov, 16:52 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:52 UTC2d ago 2 – running 0
Fri 2 Oct, 01:49 UTC15d ago 3 halved by day 3 13.6 days 0
Thu 17 Sep, 17:03 UTC30d ago 2 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [EU/SWE] Playstar - TRIO appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU/SWE] Playstar - TRIO: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What's the meaning of the tags on [EU/SWE] Playstar - TRIO?

The server browser shows these tags for [EU/SWE] Playstar - TRIO: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on [EU/SWE] Playstar - TRIO?

The last 48 hours saw an average of 31 server fps, never dropping below 8. Buildings, deployables and all other world objects added up to as many as 75,657 entities. 2,269 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is [EU/SWE] Playstar - TRIO in?

The EU tag marks [EU/SWE] Playstar - TRIO as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 192.121.44.93:28016.

Is [EU/SWE] Playstar - TRIO up, and how often does it stay online?

[EU/SWE] Playstar - TRIO is live as of this check. Its reported uptime shows a restart about 19 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [EU/SWE] Playstar - TRIO on?

The version on [EU/SWE] Playstar - TRIO is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does [EU/SWE] Playstar - TRIO follow for wipes?

With too few wipes recorded for [EU/SWE] Playstar - TRIO to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Thursday 22 October at 16:52 UTC. This world has been running since 2 days 6 hours ago. Wipes are scheduled weekly, according to its tags.

What can you expect on wipe day at [EU/SWE] Playstar - TRIO?

The average peak across recent wipes is 2 players. On the latest wipe, 2 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 2.

Settings and map

What settings and rules have been applied to [EU/SWE] Playstar - TRIO?

The name of [EU/SWE] Playstar - TRIO contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. Plugins in use: Oxide. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. Joining requires premium status on Rust. VAC is on: Valve's anti-cheat is active.

What's the map on [EU/SWE] Playstar - TRIO?

The map on [EU/SWE] Playstar - TRIO is procedural and size 3,600, generated by the game with seed 2026. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on [EU/SWE] Playstar - TRIO?

[EU/SWE] Playstar - TRIO is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 09:00 UTC drew the most players, 2 on average.

Where does [EU/SWE] Playstar - TRIO sit in the rankings?

Over the last seven days, [EU/SWE] Playstar - TRIO sits at #4,934 by player hours, among the top 22% of all ranked servers and #1,646 in Europe.

How to join

What's the way to join [EU/SWE] Playstar - TRIO?

To join, open Rust, hit F1, and enter client.connect 192.121.44.93:28016. Or click Launch Rust on this page to open the game through Steam and connect. Joining requires premium status on Rust. You can find its website at https://discord.com/invite/gxJm7Pv.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,^q,ts8,^o

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.