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Dive report

nameserver

Offline 192.162.81.106:28015 checked 32d ago

Drop in
1/ 15 players now 7% full
07-day averagepeak –
#13,327rankno region published
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does nameserver appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

nameserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of nameserver?

There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 192.162.81.106:28015.

Is nameserver up, and how often does it stay online?

Right now nameserver is offline, having last been seen 32 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 September 2026.

What is the Rust version for nameserver?

Rust network protocol 2633 and build 163794 is what nameserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does nameserver wipe?

The wipes recorded for nameserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 35 days 17 hours ago.

Rules and settings

What settings and rules have been applied to nameserver?

Its name does not state a gather rate for nameserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on nameserver?

nameserver uses a game-generated procedural map.

Player count

What's the population like on nameserver?

nameserver was last seen 32 days 13 hours ago and is offline as you read this.

What's nameserver's rank among Rust servers?

For player hours in the last seven days, nameserver ranks #13,327, within the top – of ranked servers.

Join info

What's the way to join nameserver?

To join, open Rust, hit F1, and enter client.connect 192.162.81.106:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.