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Dive report

|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|

Online 192.223.30.71:28015 checked 11m ago

2x monthly wipes moddedoxidepve
Drop in
2/ 150 players now 1% full
27-day averagepeak 8
#2,163ranktop 10%
16d agolast wipemonthly schedule
18d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246802:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  • 18d 17h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW16d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: 2x Rust servers, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

The server browser shows these tags for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^r (Roleplay): This server is for roleplay; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| lag-free?

It averaged 58 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 195,914, covering buildings, deployables and everything else. 6,038 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

No region tag comes from |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, though the name points to North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 192.223.30.71:28015.

How reliable is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is live as of this check. According to its reported uptime, the last restart was about 16 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

On Windows, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe details

How often does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| wipe?

|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 6 hours ago. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

Recent wipes have averaged a busiest crowd of 6 players. 3 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| running?

At 2x gather, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| does what its name suggests. 8 players is the group cap, the game's default. roleplay is the game mode, roleplay rules, towns and jobs. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

A game-generated procedural map of size 4,600 with seed 685453122 is in play on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

Out of 150 slots, 2 are filled on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| right now. For the past week, players averaged 2 with a high of 8. At 02:00 UTC in the last 48 hours, the average reached its highest: 4 players.

Where does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| sit in the rankings?

For player hours in the last seven days, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| ranks #2,163, within the top 10% of ranked servers.

Getting in

What's the process to join |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

To join, open Rust, hit F1, and enter client.connect 192.223.30.71:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp150
Max players It holds 150 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build The build number is 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.