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Dive report

A Shockbyte Rust Server

Offline 192.99.75.118:29854 checked 33m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,267ranktop 71%
6h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123414:0015:0016:0018:0019:0020:00Wiped Tue 20 Oct, 14:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0015:0016:0018:0019:0020:00Wiped Tue 20 Oct, 14:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 237, and the lowest was 231. At its peak it carried 10,926 entities, including buildings and deployables. Memory use peaked at 2,049 MB. Players experience lag when fps drops and entities climb.

Where can you find A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 192.99.75.118:29854.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment; it was last up 33 minutes ago. According to its reported uptime, the last restart was about 5 hours ago. 20 October 2026 is when Rust Going Deep first saw it.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does A Shockbyte Rust Server wipe?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 hours ago.

Map and rules

Which rules and settings is A Shockbyte Rust Server running?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,650, generated by the game with seed 7777. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 33 minutes ago; it is offline right now. Over the past week it has drawn 0 players on average.

What position does A Shockbyte Rust Server hold in the server rankings?

Over the last seven days, A Shockbyte Rust Server is #15,267 by player hours, among the top 71% of all ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 192.99.75.118:29854. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.