WSDRustDeadHorse
Offline EU 193.107.149.243:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe · high confidence
Coming wipes
- 18d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW16d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 166/ 200
- 73/ 200
- 116/ 200
- 55/ 100
- 63/ 300
- 96/ 350
Quick answers
Tags and listings
Where does WSDRustDeadHorse appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include WSDRustDeadHorse: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on WSDRustDeadHorse?
WSDRustDeadHorse's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on WSDRustDeadHorse?
It averaged 87 server fps over the last 48 hours, with a low of 58. At its peak it carried 201,667 entities, including buildings and deployables. 5,335 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What's the location of WSDRustDeadHorse?
WSDRustDeadHorse lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 193.107.149.243:28015.
How reliable is WSDRustDeadHorse?
The server WSDRustDeadHorse is not reachable at the moment; the last sighting was 8 hours ago. Its reported uptime shows a restart about 5 days 10 hours ago. Over the past full 7 days it stayed up for 166 of 168 hours, or 99%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is WSDRustDeadHorse on?
Rust network protocol 2634 and build 167398 is what WSDRustDeadHorse runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does WSDRustDeadHorse wipe?
The only wipe WSDRustDeadHorse takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 8 hours. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at WSDRustDeadHorse?
The average peak across recent wipes is 5 players. On the latest wipe, 42 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to WSDRustDeadHorse?
The name of WSDRustDeadHorse contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.
What's the map on WSDRustDeadHorse?
The map on WSDRustDeadHorse is procedural and size 6,000, generated by the game with seed 816590029. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on WSDRustDeadHorse?
The last sighting of WSDRustDeadHorse was 8 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 7. At 13:00 UTC in the last 48 hours, the average reached its highest: 6 players.
Where does WSDRustDeadHorse sit in the rankings?
WSDRustDeadHorse ranks #3,060 for player hours over the last seven days, #1,149 in Europe and in the top 14% of ranked servers.
Join info
What's the way to join WSDRustDeadHorse?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.107.149.243:28015. You can find its website at https://customsite.com/.