RUST IA LOCAL
Offline 193.111.55.246:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and search
Where does RUST IA LOCAL appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUST IA LOCAL are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RUST IA LOCAL?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list RUST IA LOCAL puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is RUST IA LOCAL in?
No region comes from RUST IA LOCAL. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 193.111.55.246:28015.
Is RUST IA LOCAL up, and how often does it stay online?
Right now RUST IA LOCAL is offline, having last been seen 3 days 23 hours ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RUST IA LOCAL?
Rust network protocol 2634 and build 167781 is what RUST IA LOCAL runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does RUST IA LOCAL wipe?
RUST IA LOCAL's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 23 hours ago.
Settings and map
Which rules and settings is RUST IA LOCAL running?
The name of RUST IA LOCAL contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on RUST IA LOCAL?
A procedural map, generated by the game, is in play on RUST IA LOCAL.
Player stats
How many players are on RUST IA LOCAL?
RUST IA LOCAL was last seen 3 days 23 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
Where does RUST IA LOCAL sit in the rankings?
For player hours in the last seven days, RUST IA LOCAL ranks #13,033, within the top 59% of ranked servers.
Join info
What's the way to join RUST IA LOCAL?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.111.55.246:28015.