Local Rust Test
Offline 193.138.245.197:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and listings
Where does Local Rust Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Rust Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Rust Test?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Local Rust Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Local Rust Test in?
Local Rust Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 193.138.245.197:28015.
What's the uptime like for Local Rust Test?
Local Rust Test is down at the moment; it was last up 25 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 22 September 2026.
What Rust version is Local Rust Test on?
Rust network protocol 2633 and build 165217 is what Local Rust Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Local Rust Test wipe?
The wipes recorded for Local Rust Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 25 days 19 hours is how long ago this world came into being.
Settings and map
What settings are in place on Local Rust Test?
The name of Local Rust Test contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Local Rust Test?
Local Rust Test uses a game-generated procedural map.
Player count
What's the population like on Local Rust Test?
Right now Local Rust Test is offline, with its last appearance 25 days 15 hours ago.
Where does Local Rust Test sit in the rankings?
For player hours in the last seven days, Local Rust Test ranks #15,443, within the top 67% of ranked servers.
Getting in
How do you get into Local Rust Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.138.245.197:28015.