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Dive report

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.198:28015 checked 3d ago

pve
Drop in
1/ 4 players now 25% full
17-day averagepeak 1
#12,039ranktop 54%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LOCAL TEST SERVER - NO EAC appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LOCAL TEST SERVER - NO EAC are: Rust community servers, going deep and Go deep on PvE servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): Other players aren't a threat; the world is. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 193.138.245.198:28015.

How reliable is LOCAL TEST SERVER - NO EAC?

The server LOCAL TEST SERVER - NO EAC is not reachable at the moment; the last sighting was 3 days 20 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 14 October 2026.

What Rust version is LOCAL TEST SERVER - NO EAC on?

The version on LOCAL TEST SERVER - NO EAC is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does LOCAL TEST SERVER - NO EAC follow for wipes?

LOCAL TEST SERVER - NO EAC's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 20 hours ago.

Rules and settings

What settings and rules have been applied to LOCAL TEST SERVER - NO EAC?

The name of LOCAL TEST SERVER - NO EAC contains no gather rate. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.

What's the map on LOCAL TEST SERVER - NO EAC?

The map on LOCAL TEST SERVER - NO EAC is procedural, made by the game.

Player stats

How many players are on LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC was last seen 3 days 20 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.

Where does LOCAL TEST SERVER - NO EAC sit in the rankings?

For player hours in the last seven days, LOCAL TEST SERVER - NO EAC ranks #12,039, within the top 54% of ranked servers.

Getting in

What's the way to join LOCAL TEST SERVER - NO EAC?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.138.245.198:28015.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.