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Dive report

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.201:28015 checked 4d ago

pve
Drop in
0/ 4 players now 0% full
07-day averagepeak 1
#15,182ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LOCAL TEST SERVER - NO EAC appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LOCAL TEST SERVER - NO EAC: Rust community servers, going deep and Go deep on PvE servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on LOCAL TEST SERVER - NO EAC?

gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players — that is the tag list LOCAL TEST SERVER - NO EAC puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is LOCAL TEST SERVER - NO EAC in?

There is no published region for LOCAL TEST SERVER - NO EAC. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 193.138.245.201:28015.

What's the uptime like for LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC is down at the moment; it was last up 4 days 21 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 October 2026.

What is the Rust version for LOCAL TEST SERVER - NO EAC?

On Windows, LOCAL TEST SERVER - NO EAC runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe details

When does LOCAL TEST SERVER - NO EAC wipe?

Too few wipes are on record for LOCAL TEST SERVER - NO EAC to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 10 days 14 hours ago.

Rules and settings

Which rules and settings is LOCAL TEST SERVER - NO EAC running?

The name of LOCAL TEST SERVER - NO EAC contains no gather rate. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC uses a game-generated procedural map.

Player count

Is LOCAL TEST SERVER - NO EAC busy?

The last sighting of LOCAL TEST SERVER - NO EAC was 4 days 21 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does LOCAL TEST SERVER - NO EAC sit in the rankings?

For player hours in the last seven days, LOCAL TEST SERVER - NO EAC ranks #15,182, within the top 69% of ranked servers.

Getting in

How do you get into LOCAL TEST SERVER - NO EAC?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.138.245.201:28015.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players There are 4 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.