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Dive report

LOCAL TEST SERVER

Offline 193.138.245.205:28015 checked 21d ago

pve
Drop in
1/ 4 players now 25% full
07-day averagepeak –
#14,351ranktop 61%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LOCAL TEST SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LOCAL TEST SERVER are: Rust community servers, going deep and Go deep on PvE servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL TEST SERVER?

gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment — that is the tag list LOCAL TEST SERVER puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is LOCAL TEST SERVER in?

There is no published region for LOCAL TEST SERVER. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 193.138.245.205:28015.

How reliable is LOCAL TEST SERVER?

The server LOCAL TEST SERVER is not reachable at the moment; the last sighting was 21 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 26 September 2026.

What is the Rust version for LOCAL TEST SERVER?

On Windows, LOCAL TEST SERVER runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe schedule

When does LOCAL TEST SERVER wipe?

Too few wipes are on record for LOCAL TEST SERVER to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 24 days 21 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is LOCAL TEST SERVER running?

Its name does not state a gather rate for LOCAL TEST SERVER. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.

Which map is active on LOCAL TEST SERVER?

The map on LOCAL TEST SERVER is procedural, made by the game.

Population

Is LOCAL TEST SERVER busy?

The last sighting of LOCAL TEST SERVER was 21 days 14 hours ago; it is offline right now.

What position does LOCAL TEST SERVER hold in the server rankings?

For player hours in the last seven days, LOCAL TEST SERVER ranks #14,351, within the top 61% of ranked servers.

Join info

What's the process to join LOCAL TEST SERVER?

To join, open Rust, hit F1, and enter client.connect 193.138.245.205:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.