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Dive report

Test

Offline 193.141.60.212:28015 checked 1d ago

quad moddedoxide
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#12,890ranktop 58%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75106:0007:00Wiped Sat 17 Oct, 06:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 58% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:19 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

How should you read the tags on Test?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptsw (Networking): This server's network layer is 'sw'; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Test?

No region comes from Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 193.141.60.212:28015.

What's the uptime like for Test?

Test is down at the moment; it was last up 26 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is Test on?

The version on Test is Rust network protocol 2634 and build 167231, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Test wipe?

Test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 27 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Test?

Its name does not state a gather rate for Test. 4 players (quad) is the cap for a group. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Player count

What's the population like on Test?

Right now Test is offline, with its last appearance 26 hours ago. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 06:00 UTC drew the most players, 1 on average.

Where does Test sit in the rankings?

Over the last seven days, Test is #12,890 by player hours, among the top 58% of all ranked servers. It ranks #565 among quad servers.

Join info

What's the way to join Test?

To join, open Rust, hit F1, and enter client.connect 193.141.60.212:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptsw,$r?,v2634,gmrust,cs167231,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build This server runs build 167231.
ptsw
Networking This server's network layer is 'sw'.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.