INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
Online EU 193.233.134.184:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 08:15 UTC, in 12d 20h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 20hSat 31 Oct, 08:15 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 26d 20hSat 14 Nov, 08:15 UTC
- 40d 20hSat 28 Nov, 08:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:15 UTC1d ago | – | – | running | 0 |
| Fri 2 Oct, 05:52 UTC16d ago | 14 | halved by day 10 | 15.1 days | 0 |
| Thu 1 Oct, 23:33 UTC FW16d ago | 14 | – | 0.3 days | 2 |
| Thu 17 Sep, 19:30 UTC30d ago | 14 | halved by day 11 | 14.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 10/ 50
- 5/ 150
- 11/ 100
- 1/ 50
- 2/ 50
- 335/ 2000
Quick answers
Tags and listings
Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: 2x Rust servers, EU Rust servers, live, Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.
Who's in charge of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
No other server we track shares the industrialrust.org hostname that INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] puts out.
What's the meaning of the tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
gmrust (Game mode): Survival, as standard Rust does it; mp250 (Max players): It holds 250 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): In the server browser it appears under Europe — that is the tag list INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] perform?
Average server fps for the last 48 hours was 54, and the lowest was 44. At its peak it carried 86,298 entities, including buildings and deployables. 4,820 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Its location is Europe, according to the EU tag INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 193.233.134.184:28015.
How reliable is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Right now INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is online. Its reported uptime shows a restart about 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
On Linux, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipe?
With too few wipes recorded for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] to confirm the schedule, the prediction goes by its tag. Saturday 31 October at 08:15 UTC is when the next wipe is due. The world you are on now was created 27 hours. The tags show wipes scheduled every two weeks.
What can you expect on wipe day at INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Recent wipes have averaged a busiest crowd of 14 players. On the latest wipe, 34 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 10.5, the pop had dropped under half.
Rules and settings
What settings are in place on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
At 2x gather, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] does what its name suggests. 8 players is the group cap, the game's default. It runs roleplay, roleplay with towns, jobs and rules. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses a procedural map of size 4,500 with seed 7237231, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
What's the population like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Right now 6 players are on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], which has 250 slots. The seven-day average is 2 players, with a peak of 8. At 20:00 UTC in the last 48 hours, the average reached its highest: 7 players.
What's INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s rank among Rust servers?
Over the last seven days INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sits at #2,263 on player hours, which is #851 in Europe and inside the top 10% of all ranked servers.
How to join
What's the process to join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.233.134.184:28015. You can find its website at https://industrialrust.org.
