ServerName
Offline 193.27.19.250:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find ServerName?
There is no published region for ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 193.27.19.250:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 29 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 29 days 15 hours.
Map and rules
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
What's the population like on ServerName?
The last sighting of ServerName was 29 days 15 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #15,428 by player hours, among the top – of all ranked servers.
Join info
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 193.27.19.250:28015. Or click Launch Rust on this page to open the game through Steam and connect.