RustMaps R60
Offline 193.29.139.135:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and search
Where does RustMaps R60 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustMaps R60 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustMaps R60?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list RustMaps R60 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of RustMaps R60?
There is no published region for RustMaps R60. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 193.29.139.135:28015.
Is RustMaps R60 up, and how often does it stay online?
Right now RustMaps R60 is offline, having last been seen 6 days ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustMaps R60?
On Linux, RustMaps R60 runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does RustMaps R60 wipe?
RustMaps R60's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 6 days 1 hours.
Map and rules
What settings and rules have been applied to RustMaps R60?
No gather rate appears in the name of RustMaps R60. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on RustMaps R60?
The map on RustMaps R60 is procedural, made by the game.
Population
Is RustMaps R60 busy?
Right now RustMaps R60 is offline, with its last appearance 6 days ago. The seven-day average for players here is 0.
Where does RustMaps R60 sit in the rankings?
Over the last seven days, RustMaps R60 is #15,797 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join RustMaps R60?
To join, open Rust, hit F1, and enter client.connect 193.29.139.135:28015. Or click Launch Rust on this page to open the game through Steam and connect.